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Case study 06 · Mobile web app

Wine tasting web app

Wine not? A tasting companion for an internal event.

Client
Wunderman Thompson
Role
Designer
Team
Internal project
  • UX/UI design
  • Wireframing
  • Mobile web
Wine not? welcome screen of the Wunderman wine tasting web app

01

The project

An internal project at Wunderman Thompson: a mobile-first web app for a wine tasting with 12 samples.

Guests read interesting facts about each wine, see on a map where it comes from, note which ones they liked the most and, at the end, order their favourites.

02

The challenge

A web app brings different challenges than a native one: loading speed, how much content to show at once, and loading issues in mobile browsers.

Screens

  • Wine not? welcome screen of the Wunderman wine tasting web app
    Welcome
  • List of wines with star ratings, quantity controls and an order button
    Pick and rate
  • Wine detail screen with the bottle, quantity selector and a rating
    Wine detail

Wireframes

  • Overview of the mobile wireframes for the wine tasting web app
    Mobile flow
  • Overview of the desktop layouts for the wine tasting web app
    Desktop layouts

03

The best part

When the project was finished, I even got a wine bottle. Nice!

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